Great looking plugins. Really happy I bought this. But I cannot find out how to make it work in Rpg maker mz. I follow the instruction and nothing. I only have the official plugin (ARPG) above this plugin. Event Galv plugin stop working. might be a conflict between plugin somehow? Keep the great work, looking forward for more update and stuff.
So one thing i noticed is that when this plugin set ups the character sprite. I have other plugins that look for $gamePlayer and other calls for player that is used for setting up regular sprites and system to know that it's listed as player and etc. I see this sets up character as Memao Character type of character any way to get them to apply as regular character so system knows. As a lot of Action Battle Systems use that and etc! Thanks so much for a awesome plugin! I see a lot of things coming with this!!
Wow i can already start seeing the difference with it working with my ABS System! That update was a huge step! Im still currently testing but im seeing great results so far! I will keep you posted!! Thanks so much for you jumping so fast on this!
I noticed an issue: events that use Memao character sprites don’t have their properties reset when switching event pages.
For example, if I want to make a character disappear or become non-walkable afterward, I can’t simply create a new event page as their previous properties persist instead of reinitializing.
There is also an issue if I have 2 memao characters with the same sprite, one of them is not displayed properly.
I made a function to correct this: https://pastebin.com/7ypD1LKi This function probably needs a lot of refactor but it does fix the issues for me.
Thanks for this, I'll take a look this and get your patch added in an update. Feel free to reach out on discord if you find any other bugs :D (I'm in the Sleeping Robots Discord )
I want to give you a Huge Shoutout!! YOU'RE SO AMAZING! I truly cant describe how much I truly appreciate you! You literally made something that is as easy as adding to plugins and boom ready to go. I really don't know how else to show my gratitude for you! I want to share a Key with ya once I get my game to where it needs to be! And with this tool you have made it completely possible!! I like your direct plugin commands literally so simple and done in a snap!! Now in the future I know there is plans for new animations that will be on sprite sheets is that something that will be available to use with this tool as well! Much Love!!
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Great looking plugins. Really happy I bought this. But I cannot find out how to make it work in Rpg maker mz. I follow the instruction and nothing. I only have the official plugin (ARPG) above this plugin. Event Galv plugin stop working. might be a conflict between plugin somehow? Keep the great work, looking forward for more update and stuff.
So one thing i noticed is that when this plugin set ups the character sprite. I have other plugins that look for $gamePlayer and other calls for player that is used for setting up regular sprites and system to know that it's listed as player and etc. I see this sets up character as Memao Character type of character any way to get them to apply as regular character so system knows. As a lot of Action Battle Systems use that and etc! Thanks so much for a awesome plugin! I see a lot of things coming with this!!
I can look into this. Can you let me know what scripts you're using in particular?
@MotoFox before releasing here, can you test the fix works from the GitHub link: here?
Wow i can already start seeing the difference with it working with my ABS System! That update was a huge step! Im still currently testing but im seeing great results so far! I will keep you posted!! Thanks so much for you jumping so fast on this!
Thank you very much for the great plugin!
I noticed an issue: events that use Memao character sprites don’t have their properties reset when switching event pages.
For example, if I want to make a character disappear or become non-walkable afterward, I can’t simply create a new event page as their previous properties persist instead of reinitializing.
There is also an issue if I have 2 memao characters with the same sprite, one of them is not displayed properly.
I made a function to correct this: https://pastebin.com/7ypD1LKi
This function probably needs a lot of refactor but it does fix the issues for me.
Thanks for this, I'll take a look this and get your patch added in an update. Feel free to reach out on discord if you find any other bugs :D (I'm in the Sleeping Robots Discord )
I noticed another bug making my 2nd actor not working, corrected like this: https://pastebin.com/b8yNHELy
Those are quick fixes though as I added additional functions instead of correcting existing ones. So it's not the best coding but it works
I will join the Discord
Thanks, I have released an update containing both of these fixes
I want to give you a Huge Shoutout!! YOU'RE SO AMAZING! I truly cant describe how much I truly appreciate you! You literally made something that is as easy as adding to plugins and boom ready to go. I really don't know how else to show my gratitude for you! I want to share a Key with ya once I get my game to where it needs to be! And with this tool you have made it completely possible!! I like your direct plugin commands literally so simple and done in a snap!! Now in the future I know there is plans for new animations that will be on sprite sheets is that something that will be available to use with this tool as well! Much Love!!